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dc.contributor.authorBalabanian, Jean-Pauleng
dc.date.accessioned2006-06-26T09:47:59Z
dc.date.available2006-06-26T09:47:59Z
dc.date.issued2004eng
dc.identifier.isbn82-8088-457-2 (electronic version)en_US
dc.identifier.urihttps://hdl.handle.net/1956/1464
dc.description.abstractThis thesis describes a system for mixing reality, as captured by a camera, with a virtual 3-dimensional world. A system to recognize and track a square pattern of markers is created in order to obtain the extrinsic parameters of the camera. The parameters are used for rotating and translating the virtual world to align it with the pattern of markers in the image. The result is a system where a user can interact with a virtual world. A camera can be move freely around the pattern or the user can manipulate the marker square while the virtual world is blended with the real world and viewed on a screen or with a HMD (Head Mounted Display).en_US
dc.format.extent7357985 byteseng
dc.format.mimetypeapplication/pdfeng
dc.language.isonobeng
dc.publisherThe University of Bergenen_US
dc.titleSimplified Computer Interaction Using Mixed Realityen_US
dc.typeMaster thesis
dc.rights.holderThe authoren_US
dc.rights.holderCopyright the author. All rights reserveden_US
dc.subject.nsiVDP::Matematikk og Naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420nob


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