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dc.contributor.authorNaim, Md.
dc.contributor.authorManne, Fredrik
dc.contributor.authorHalappanavar, Mahantesh
dc.contributor.authorTumeo, Antonino
dc.contributor.authorLangguth, Johannes
dc.date.accessioned2017-10-13T12:01:46Z
dc.date.available2017-10-13T12:01:46Z
dc.date.issued2018
dc.identifier.isbn978-1-4673-8488-9
dc.identifier.urihttps://hdl.handle.net/1956/16752
dc.description.abstractMatching is a fundamental graph problem with numerous applications in science and engineering. While algorithms for computing optimal matchings are difficult to parallelize, approximation algorithms on the other hand generally compute high quality solutions and are amenable to parallelization. In this paper, we present efficient implementations of the current best algorithm for half-approximate weighted matching, the Suitor algorithm, on Nvidia Kepler K-40 platform. We develop four variants of the algorithm that exploit hardware features to address key challenges for a GPU implementation. We also experiment with different combinations of work assigned to a warp. Using an exhaustive set of 269 inputs, we demonstrate that the new implementation outperforms the previous best GPU algorithm by 10 to 100x for over 100 instances, and from 100 to 1000x for 15 instances. We also demonstrate up to 20x speedup relative to 2 threads, and up to 5x relative to 16 threads on Intel Xeon platform with 16 cores for the same algorithm. The new algorithms and implementations provided in this paper will have a direct impact on several applications that repeatedly use matching as a key compute kernel. Further, algorithm designs and insights provided in this paper will benefit other researchers implementing graph algorithms on modern GPU architectures.en_US
dc.language.isoengeng
dc.publisherIEEEen_US
dc.relation.ispartof<a href="http://hdl.handle.net/1956/16755" target="_blank">Parallel Matching and Clustering Algorithms on GPUs</a>en_US
dc.relation.ispartof2015 IEEE 22nd International Conference on High Performance Computing (HiPC)
dc.titleOptimizing Approximate Weighted Matching on Nvidia Kepler K40en_US
dc.typeChapter
dc.typePeer reviewed
dc.description.versionacceptedVersionen_US
dc.rights.holderCopyright 2015 IEEEen_US
dc.identifier.doihttps://doi.org/10.1109/hipc.2015.15
dc.identifier.cristin1337585


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