Now showing items 1-10 of 11
Mining the Knowledge Base: Exploring Methodologies for Analysing the Field of Electronic Literature
This is a work-in-progress report from an exploration of the intersection between the fairly conventional digital humanities method of creating a database - specifically, the ELMCIP Electronic Literature Knowledge Base ...
Information Literacy (IL), supervising and research
(Gunnstein Akselberg, 2010-04)
Experiences with Geographical Collaborative Systems: Playfulness in Geosocial Networks and Geocaching
(Association for Computing Machinery, 2011)
Playful geosocial services are being used more and more widely, yet we still don’t understand people’s experiences with them. With wide-ranging privacy issues and enormous choice between rival services, it is important to ...
Stemorsaken: straff uten forbrytelse?
'Now Objects Perceive Me': Art that Interrogates Machine Vision
(Association of Internet Researchers (AoIR), 2016-10-05)
This paper analyses three recent works of art that interrogate the relationship between human perception and machine vision: Nadav Assor’s art-documentary Lessons on Leaving Your Body (2014), Muse’s VR music video Revolt ...
CLARINO Resources: Lisence clearance and clearing ownership
The presentation outlines the relationship between CLARIN and CLARINO, introduces basic IPR and licensing concepts, presents relevant license models and templates (e.g. Creative Commons, CLARIN licenses), presents guidelines ...
The Digital Diasthima: Time-Lapse Reading Digital Poetry
(International Symposium on Electronic Art, 2015)
In moving texts, such as digital kinetic poetry, the reader-user might no longer control the duration of their reading, unlike the traditional and static nature of printed texts. The user deals with readable time versus ...