Blar i Faculty of Social Sciences på emneord "technology"
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The Cultural Value of Games: Computer Games and Cultural Policy in Europe
(Changing Media, Changing Europe, Chapter; Peer reviewed, 2008)In this chapter I want to discuss the concept of ‘cultural value’ in computer games, as a reflection on why and how games might be a part of a future European cultural policy. To readers who are only vaguely familiar with ... -
Digital symbolic arenas. Reinventing youth identity and emerging forms of play.
(Master thesis, 2020-03-17)This thesis will ethnographically analyze the interrelationships between gender, class, and subcultural styles using different video gaming groups primarily located in Bergen, Norway. I will discuss the structures of the ... -
The role of media in developing literacies and cultural techniques
(Peer reviewed; Journal article, 2015)Not only new media demand new skills and contribute to cultural and social changes. The main purpose of this article is to present two theoretical approaches which look at how both traditional and new media (print, electronic ... -
Windows Phone, Doomed or Pushed to fail? A comprehensive analysis of smartphone market with respect to operating systems and scenario analysis for Microsoft to investigate the possibility of better future.
(Master thesis, 2017-08-08)The whole definition of communication has been changed since the time smartphones introduced to the world. Now these small devices play crucial roles in daily life of people around the world and lots of interactions are ...