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dc.contributor.authorSolberg, Ragnhild
dc.date.accessioned2021-12-15T11:15:51Z
dc.date.available2021-12-15T11:15:51Z
dc.date.created2021-12-01T10:27:03Z
dc.date.issued2021
dc.identifier.issn0804-8452
dc.identifier.urihttps://hdl.handle.net/11250/2834388
dc.description.abstractHolograms are common background features conveying a science fiction mood. Digital games allow us to experience worlds where holograms are positioned as actors with functions beyond being atmospheric objects. This article tracks a broad cultural understanding of the hologram and identifies holographic representations in 24 digital games. This is followed by a close reading of holograms in the video game Horizon Zero Dawn (Guerrilla Games, 2017). These holograms provide access to forgotten knowledge and place players and player characters in actively observing positions while the past is replayed in navigable cutscenes. I argue that the holograms’ aesthetic, narrative, and mechanic functions challenge binary conceptualizations of presence and agency. This happens diegetically in the virtual environment but is also mirrored between player and game. Digital game holograms mediate thematically and formally between human and nonhuman actors, which helps us see how machines and humans are connected through agency in complex posthuman assemblages.en_US
dc.language.isonoben_US
dc.publisherUniversitetsforlageten_US
dc.relation.urihttps://www.idunn.no/nmt/2021/04/hologrammer_i_grenseland_ikkemenneskelige_aktoerers_tilste
dc.rightsNavngivelse-Ikkekommersiell 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/deed.no*
dc.titleHologrammer i grenseland: Ikke‑menneskelige aktørers tilstedeværelse og handlingsrom i spillen_US
dc.title.alternativeHolograms in the borderlands: Nonhuman presence and agency in gamesen_US
dc.typeJournal articleen_US
dc.typePeer revieweden_US
dc.description.versionpublishedVersionen_US
dc.rights.holderCopyright 2021 The Author(s)en_US
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1
dc.identifier.doihttps://doi.org/10.18261/issn.0805-9535-2021-04-03
dc.identifier.cristin1962475
dc.source.journalNorsk Medietidsskriften_US
dc.source.pagenumber1-20en_US
dc.relation.projectEC/H2020/771800en_US
dc.identifier.citationNorsk Medietidsskrift. 2021, 28 (4), 1-20.en_US
dc.source.volume28en_US
dc.source.issue4en_US


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Navngivelse-Ikkekommersiell 4.0 Internasjonal
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