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dc.contributor.authorVindenes, Joakim
dc.contributor.authorNyre, Lars
dc.date.accessioned2024-09-11T09:35:32Z
dc.date.available2024-09-11T09:35:32Z
dc.date.created2024-02-23T12:24:09Z
dc.date.issued2023
dc.identifier.issn1759-7137
dc.identifier.urihttps://hdl.handle.net/11250/3151403
dc.descriptionUnder embargo until: 2025-02-02en_US
dc.description.abstractIn this article, we present two related approaches to scripting or prototyping VR narratives. We tested storyboarding and pilot production techniques with 40 students over two years, and they were tasked with creating documentary VR narratives characterized by embodied moods and experiences. The aim was to help students tailor a strong first-person viewer relationship with the virtual environment utilizing the ways the body can be centred in story worlds. In particular, the article deals with character positioning and point of view-writing in the first-person, drawing on insights from human–computer interaction (HCI) and postphenomenology. There is an ongoing exploration of new experimental approaches to story world production for immersive media, and prototyping processes from fields such as HCI are becoming increasingly relevant for screenwriters. We provide analyses of how storyboards and pilot productions can situate the user in relation to the virtual environment. Based on the analyses, we evaluate the use value of such prototyping for students and practitioners who need to make first-person viewer positions for VR narratives, and we compare our approach with similar pedagogical projects as represented in the literature.en_US
dc.language.isoengen_US
dc.rightsAn error occurred on the license name.*
dc.rights.uriAn error occurred getting the license - uri.*
dc.titlePrototyping first-person viewer positions for VR narratives with storyboards and pilot productionsen_US
dc.typeJournal articleen_US
dc.typePeer revieweden_US
dc.description.versionacceptedVersionen_US
dc.rights.holderCopyright 2023 Intellecten_US
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode1
dc.identifier.doi10.1386/josc_00133_1
dc.identifier.cristin2249217
dc.source.journalJournal of Screenwritingen_US
dc.source.pagenumber251-269en_US
dc.identifier.citationJournal of Screenwriting. 2023, 14 (3), 251-269.en_US
dc.source.volume14en_US
dc.source.issue3en_US


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