Vis enkel innførsel

dc.contributor.authorBruckner, Stefaneng
dc.contributor.authorRautek, Petereng
dc.contributor.authorViola, Ivaneng
dc.contributor.authorRoberts, Mikeeng
dc.contributor.authorSousa, Mario Costaeng
dc.contributor.authorGröller, M. Eduardeng
dc.date.accessioned2015-04-16T08:56:08Z
dc.date.available2015-04-16T08:56:08Z
dc.date.issued2010-08eng
dc.identifier.issn0097-8493en_US
dc.identifier.urihttps://hdl.handle.net/1956/9802
dc.description.abstractIn this paper, we introduce a novel framework for the compositing of interactively rendered 3D layers tailored to the needs of scientific illustration. Currently, traditional scientific illustrations are produced in a series of composition stages, combining different pictorial elements using 2D digital layering. Our approach extends the layer metaphor into 3D without giving up the advantages of 2D methods. The new compositing approach allows for effects such as selective transparency, occlusion overrides, and soft depth buffering. Furthermore, we show how common manipulation techniques such as masking can be integrated into this concept. These tools behave just like in 2D, but their influence extends beyond a single viewpoint. Since the presented approach makes no assumptions about the underlying rendering algorithms, layers can be generated based on polygonal geometry, volumetric data, point-based representations, or others. Our implementation exploits current graphics hardware and permits real-time interaction and rendering.en_US
dc.language.isoengeng
dc.publisherElsevieren_US
dc.rightsAttribution-NonCommercial-NoDerivs CC BY-NC-NDeng
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/eng
dc.subjectCompositingeng
dc.subjectMaskingeng
dc.subjectIllustrationeng
dc.titleHybrid visibility compositing and masking for illustrative renderingen_US
dc.typePeer reviewed
dc.typeJournal article
dc.date.updated2015-03-31T14:24:32Zen_US
dc.description.versionpublishedVersionen_US
dc.rights.holderCopyright 2010 Elsevier Ltd.en_US
dc.identifier.doihttps://doi.org/10.1016/j.cag.2010.04.003
dc.identifier.cristin511386
dc.source.journalComputers & graphics
dc.source.4034
dc.source.144
dc.source.pagenumber361-369
dc.subject.nsiVDP::Mathematics and natural scienses: 400::Information and communication science: 420::System development and design: 426en_US
dc.subject.nsiVDP::Matematikk og naturvitenskap: 400::Informasjons- og kommunikasjonsvitenskap: 420::Systemutvikling og -arbeid: 426nob


Tilhørende fil(er)

Thumbnail

Denne innførselen finnes i følgende samling(er)

Vis enkel innførsel

Attribution-NonCommercial-NoDerivs CC BY-NC-ND
Med mindre annet er angitt, så er denne innførselen lisensiert som Attribution-NonCommercial-NoDerivs CC BY-NC-ND