Blar i Department of Information Science and Media Studies på emneord "735115"
Viser treff 21-40 av 215
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Automatic quiz generation for elderly people
(Master thesis, 2016-06-01)Studies have indicated that games can be beneficial for the elderly, in areas such as cognitive functioning and well-being. Taking part in social activities, such as playing a game with others, could also be beneficial. ... -
Beste praksis for å tilgjengeliggjøre åpne offentlige data ved bruk av semantiske vevteknologier
(Master thesis, 2011-06-01)Organisasjoner i offentlig sektor innehar store mengder data som kan tilgjengeliggjøres som åpne data slik at andre aktører kan gjenbruke dataene. Tilgjengeliggjøring ved bruk av semantiske vevteknologier vil gi dataene ... -
Bluetooth Low Energy Beacon Performance and Utility in a Car Location Memory Aid Setting
(Master thesis, 2017)This project explores the usefulness and performance of BLE Bluetooth beacons. This is done through an experiment conducted in cooperation with a fellow student. The results reveal weaknesses in performance, but also ... -
Bluetooth Low Energy Beacons: Providing movement tracking for firefighter smoke diving training
(Master thesis, 2018-11-30) -
Braluft: Forecasting air quality using incremental models and computer vision
(Master thesis, 2019-06-18)Air quality in urban areas is an issue of great concern as it affects public health and local environments. By forecasting the pollutant levels public administrations may be notified of periods with potentially bad air ... -
Brukarhistorier med meining
(Master thesis, 2014-05-29)Formålet med dette studiet var å undersøkje om bruken av semantiske teknologiar bidreg til auka domeneforståing for eit utviklarlag. Difor vart det utvikla ein applikasjon, Semantizer, som nyttar den semantiske teknologien ... -
Brukergenerert innhold i kontrollerte vokabularer
(Master thesis, 2009-05-23)In order to be able to retrieve images on the World Wide Web, it is necessary for the images to be indexed in an appropriate manner. To achieve this, the utilization of content generated by the users has become widespread ... -
Brukeropplevelse for brettspill i et "multi-touch"-grensesnitt
(Master thesis, 2010-05-31)"Windows, Icons, Mouse and Pointer"-paradigmet (WIMP) har vært praktisk talt enerådende innenfor grafiske grensesnitt i over 25 år, men har i den senere tid blitt utfordret av forskning på nye interaksjonsmetoder og ny ... -
Business process modeling practices among Norwegian organizations
(Master thesis, 2014-06-01)Abstract This research presents a study to increase the understanding of how businesses in Norway are working with their processes and to what extent Business Process Management (BPM) is adopted by Norway based companies. ... -
Challenges with Scaling Scrum to Large-Scale Software Development: A Case Study
(Master thesis, 2017-07-08)Agile software development methods have become popular since the introduction of the Agile Manifesto in 2001. Agile methods, such as Scrum, are originally created for small co-located teams but have been adopted to large-scale ... -
Child-Computer Interaction in Digital Literature Dissemination for the Pre-adolescent Public Library Users
(Master thesis, 2019-12-19)This master thesis presents the research on digital literature dissemination for library users of public library, specifically on pre-adolescent users of the library. Digital Literature Dissemination can be defined as the ... -
Children's Interaction with augmented reality storybooks
(Master thesis, 2012-01-31)Augmented reality (AR) is a technology that enhances user perception and experience, and allows users to see and experience the real world with virtual content embedded into it. The majority of research related to AR books ... -
A Comparative analysis of the relationship between gaming controllers and game mechanics
(Master thesis, 2013-06-08)In this thesis I have presented the issue of not exploiting the possibilities different technologies offer us in video games. The research questions were how can input-technologies affect the enjoyment of video games?", ... -
Computational comprehension of spatial directions expressed in natural language
(Master thesis, 2015-06-01) -
Computational Support for Concept Blending applied to Musical Instruments
(Master thesis, 2017-12-23)This thesis presents a concept blending implementation that suggests which properties of a known concept are most compatible to blend with another concept. The implementation uses Wikipedia descriptions of concepts as data ... -
Confidence in oneself, confidence in others: Design implications for the design of gameful CSCW systems
(Master thesis, 2014-04-05)Disentangling the intricacies of digitally supporting collaboration remains a challenge. It's a challenge which the field of Computer Supported Collaborative Work have been tackling for decades and where they've argued ... -
Conversational Interface for Screening
(Master thesis, 2018-06-22)There are many adults who lives with ADHD without getting a diagnosis. When being evaluated for ADHD the first step is often to complete what is called the Adult ADHD Self-Report Scale (ASRS). ASRS is a symptom-check ... -
Creating a sandbox for multi-relation Modal Logic
(Master thesis, 2023-06-02)Modal Logic is a framework used to reason about relational structures, with these struc- tures being widely used for modelling various types of phenomena in many different disciplines, including but not limited to computer ... -
Creating an Agglomerative Clustering Approach Using GDELT
(Master thesis, 2023-06-01)GDELT is a project with a large scale, continuously updated databank that provides a real-time image of the global news picture by outputting these as files that can be downloaded and used by anyone. However, this data is ...