Blar i Faculty of Humanities på emneord "video games"
Viser treff 1-4 av 4
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Interactive Literacy in the EFL Classroom: Exploring the video game Gone Home.
(Master thesis, 2019-06-13)Masteroppgaven er skrevet innen fagområdet for engelsk didaktikk. Hensikten med studien er å undersøke elevenes opplevelse av bruk av videospill som en tilnærming til litteratur i engelskundervisningen. Bruk av videospill ... -
Norwegian EFL students’ perceived L2 influence from interaction with video game related websites or platforms
(Master thesis, 2019-12-12)Denne studien undersøker norske elevers oppfattede engelskpåvirkning fra interaksjon med videospillrelaterte nettsider eller plattformer ved å se på hvordan elever i den videregående skole engasjerer seg på videospillrelaterte ... -
Serious and Adventure Video Games as Tools in the Deaf Education of Children
(Master thesis, 2023-05-15)Deaf education is characterized by specific challenges and needs. Studies showed, that deaf and hard-of-hearing children experience special difficulties in two fields – in learning a national verbal language, and in ... -
Zombies in the classroom. Video games for engagement in a new century of education
(Master thesis, 2015-05-15)The use of video games in the classroom is still a controversial topic in the society. In this thesis I show results from a research with a high school in the autumn 2014. In this research I followed several classes which ...