• Attentional bias in snus users: An experimental study 

      Mentzoni, Rune Aune; Sætrevik, Bjørn; Molde, Helge; Wiium, Nora; Hetland, Jørn; Fagerland, Ida; Nordnes, Linn Tinnesand; Storemark, Sunniva Straume; Fossum, Ingrid Nesdal; Pallesen, Ståle (Peer reviewed; Journal article, 2014-10-08)
      The use of nicotine in the form of ‘‘snus’’ is substantial and increasing in some geographic areas, in particular among young people. It has previously been suggested that addictions may operate through a mechanism of ...
    • A cross-national analysis of the psychometric properties of the Geriatric Anxiety Inventory 

      Molde, Helge; Nordhus, Inger Hilde; Torsheim, Torbjørn; Engedal, Knut; Bendixen, Anette Bakkane; Byrne, Gerard J.; Marquez-Gonzalez, Maria; Losada, Andres; Feng, Lei; Kuan Tai Ow, Elisabeth; Pisitsungkagarn, Kullaya; Taephant, Nattasuda; Jarukasemthawee, Somboon; Champagne, Alexandra; Landreville, Philippe; Gosselin, Patrick; Ribeiro, Oscar; Diefenbach, Gretchen J; Blank, Karen; Beaudreau, Sherry A; Laks, Jerson; Bom de Araujo, Narahyana; Paz Fonseca, Rochele; Kochhann, Renata; Camozzato, Analuiza; van den Brink, Rob; Fluiter, Mario; Naarding, Paul; Pelzers, Loeki P R M; Lugtenburg, Astrid; Oude Voshaar, Richard; Pachana, Nancy A. (Peer reviewed; Journal article, 2019-01-08)
      Objectives: Assessing late-life anxiety using an instrument with sound psychometric properties including crosscultural invariance is essential for cross-national aging research and clinical assessment. To date, no ...
    • Dataspillavhengighet : en oversikt over utbredelse, måling, korrelater, og behandling 

      Huang, Kristin Zhuoling; Pallesen, Ståle; Mentzoni, Rune Aune; Hanss, Daniel; Andreassen, Cecilie Schou; Molde, Helge (Peer reviewed; Journal article, 2015)
      I forskningsmiljøene har det vært diskutert hvorvidt dataspillavhengighet (overdreven og tvangspreget dataspilling) er et nyttig begrep, hvordan det skal defineres og hva slags forklaringsmodeller som er mest passende. Per ...
    • The effects of alcohol expectancy and intake on slot machine gambling behavior 

      Sagoe, Dominic; Mentzoni, Rune Aune; Leino, Tony Mathias; Molde, Helge; Haga, Sondre; Gjernes, Mikjel Frédéricson; Hanss, Daniel; Pallesen, Ståle (Peer reviewed; Journal article, 2017-06-22)
      Background and aims: Although alcohol intake and gambling often co-occur in related venues, there is conflicting evidence regarding the effects of alcohol expectancy and intake on gambling behavior. We therefore conducted ...
    • An empirical real-world study of losses disguisedas wins in electronic gaming machines 

      Leino, Tony; Torsheim, Torbjørn; Pallesen, Ståle; Blaszczynski, Alex; Sagoe, Dominic; Molde, Helge (Peer reviewed; Journal article, 2016)
      Losses disguised as wins (LDWs) appear to reinforce gambling persistence. However, little research has examined this phenomenon with real gamblers in natural gambling settings. We aimed to examine the relationship between ...
    • Evaluating an Internet Gaming Disorder Scale Using Mokken Scaling Analysis 

      Finserås, Turi Reiten; Pallesen, Ståle; Mentzoni, Rune Aune; Krossbakken, Elfrid; King, Daniel L.; Molde, Helge (Peer reviewed; Journal article, 2019-04-26)
      Internet Gaming Disorder (IGD) was recently included as a condition for further study in the fifth and latest version of the Diagnostic and Statistical Manual of Mental Disorders. The present study investigated whether the ...
    • Mentalization-based treatment for female patients with comorbid personality disorder and substance use disorder: A pilot study 

      Morken, Katharina Teresa Enehaug; Binder, Per-Einar; Molde, Helge; Arefjord, Nina; Karterud, Sigmund (Peer reviewed; Journal article, 2017)
      Objectives: In this study, we investigated the feasibility of mentalization-based treatment (MBT) for patients with comorbid substance use disorder (SUD) and borderline personality disorder (BPD). No published study has ...
    • Near Miss in a Video Game: an Experimental Study 

      Finserås, Turi Reiten; Krossbakken, Elfrid; Pallesen, Ståle; Mentzoni, Rune Aune; King, Daniel L.; Griffiths, Mark D.; Molde, Helge (Peer reviewed; Journal article, 2019)
      Models to explain persistent and excessive gaming behavior have proposed that reward characteristics in video games influence gaming behavior, yet these characteristics have received minimal empirical attention to date. ...
    • Predictors of Gamblers Beliefs About Responsible Gambling Measures 

      Engebø, Jonny; Torsheim, Torbjørn; Mentzoni, Rune Aune; Molde, Helge; Pallesen, Ståle (Peer reviewed; Journal article, 2019)
      Responsible gambling (RG) measures are methods aimed at reducing and preventing negative consequences associated with gambling. Some RG measures are set by authorities or gambling operators while others are available as ...
    • Prevalence and Correlates of Problem Gambling in a Representative Sample of Norwegian 17-Year-Olds 

      Hanss, Daniel; Mentzoni, Rune Aune; Blaszczynski, Alex; Molde, Helge; Torsheim, Torbjørn; Pallesen, Ståle (Peer reviewed; Journal article, 2014-03-12)
      We report data collected in a representative sample of 17-year-old Norwegians to investigate prevalence rates of non-problem, risk, and problem gambling, as measured by the Problem Gambling Severity Index (PGSI). In addition, ...
    • Prevalence and predictors of Video Game Addiction: A study based on a national sample of Gamers. 

      Wittek, Charlotte Thoresen; Finserås, Turi Reiten; Pallesen, Ståle; Mentzoni, Rune; Hanss, Daniel; Griffiths, Mark D.; Molde, Helge (Peer reviewed; Journal article, 2015)
      Video gaming has become a popular leisure activity in many parts of the world, and an increasing number of empirical studies examine the small minority that appears to develop problems as a result of excessive gaming. This ...
    • The Relationship Between Structural Game Characteristics and Gambling Behavior: A Population-Level Study 

      Leino, Tony; Torsheim, Torbjørn; Blaszczynski, Alex; Griffiths, Mark D.; Mentzoni, Rune Aune; Pallesen, Ståle; Molde, Helge (Peer reviewed; Journal article, 2014-06-13)
      The aim of this study was to examine the relationship between the structural characteristics and gambling behavior among video lottery terminal (VLT) gamblers. The study was ecological valid, because the data consisted of ...
    • The relationships between mental health symptoms and gambling behavior in the transition from adolescence to emerging adulthood 

      Sagoe, Dominic; Pallesen, Ståle; Hanss, Daniel; Leino, Tony Mathias; Molde, Helge; Mentzoni, Rune Aune; Torsheim, Torbjørn (Peer reviewed; Journal article, 2017-03-31)
      There is a paucity of longitudinal investigations of gambling behavior in the transition from adolescence to emerging adulthood. We conducted a longitudinal investigation of the associations and patterns of change between ...