Browsing Faculty of Social Sciences by Subject "AI"
Now showing items 1-3 of 3
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Improving user experience in StateCraft
(Master thesis, 2010-06-01)User experience is an important aspect of game development, and techniques in Artificial Intelligence have been proved to increase the agent performance and have the potential to affect user experience in games. In this ... -
Militær opprustning av kunstig intelligens - En casestudie på utviklingen av kunstig intelligens i Kina, Russland og USA
(Master thesis, 2021-07-02)Denne oppgaven identifiserer drivere og hindringer for utviklingen av kunstig intelligens. Oppgaven tar utgangspunkt i stormaktsperspektivet og er en casestudie av Kina, Russland og USA. Hva som utgjør drivere og eller ... -
The Personality Module. How Can Personality Affect Agents In a Turn-Based Strategy Game?
(Master thesis, 2008)The computer game industry has grown immensely in the last decade and artificial intelligence is an increasing part of game development. Personality in agents has been studied, but is not widely implemented in computer ...