Browsing Department of Information Science and Media Studies by Subject "game"
Now showing items 1-2 of 2
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Reasoning about Knowledge and Action in Cluedo using Prolog
(Master thesis, 2016-06-01)This thesis will look at how to define a representation for the implementation of Cluedo and dynamic epistemic logic into Prolog. It looks at basics of modal logic, and definitions of dynamic epistemic logic. The thesis ... -
Using Genetic Programming for Agents in Non-Deterministic Games
(Master thesis, 2012-08-01)The aim of this thesis is to explore the possibility of using Genetic Programming to create agents that play non-deterministic games at a human level. The game that is used to test the hypothesis is Ms. Pac-Man; an old ...