Blar i Department of Information Science and Media Studies på emneord "Game studies"
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Gratis manipulasjon? En kvalitativ undersøkelse av unge spilleres bruk av Fortnite
(Master thesis, 2019-06-13)This thesis presents a qualitative study of player experience with and understanding of Fortnite. The study is important because today, the gaming industry constitutes a big commercial market and developers can, through ... -
Time for New Terminology? Diegetic and Non-Diegetic Sounds in Computer Games Revisited
(Chapter; Peer reviewed, 2010-10-15)This chapter is a critical discussion of the use of the concepts diegetic and non-diegetic in connection with computer game sound. It is argued that the terms are problematic because they do not take into account the ...