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dc.contributor.authorJohansen, Simen Larsen
dc.date.accessioned2022-07-01T00:08:45Z
dc.date.available2022-07-01T00:08:45Z
dc.date.issued2022-06-01
dc.date.submitted2022-06-30T22:03:14Z
dc.identifier.urihttps://hdl.handle.net/11250/3001951
dc.description.abstractIn this thesis I explore the use of a cross-device interactive application and how single individuals could make use of multiple connected devices by themselves for their work. I have created a functional prototype that is used to evaluate the workload of a single device versus the use of multiple devices with the use of in-built cross-device interaction capability. The process of this study consisted of research, prototyping, programming the application, and performing a study to analyze the data gathered. Due to the covid-19 situation, the project had major re-routes in 2021 to handle its effects, resulting in an additional year of work to complete it.
dc.language.isoeng
dc.publisherThe University of Bergen
dc.rightsCopyright the Author. All rights reserved
dc.subjectdrawing
dc.subjectinteraction
dc.subjectprototyping
dc.subjectcross-device
dc.titleExpanding Digital Workspaces Using Cross-Device Interactive Applications
dc.typeMaster thesis
dc.date.updated2022-06-30T22:03:14Z
dc.rights.holderCopyright the Author. All rights reserved
dc.description.degreeMaster's Thesis in Interaction and Media Design
dc.description.localcodeMIX350
dc.description.localcodeMASV-MIX
dc.subject.nus735999
fs.subjectcodeMIX350
fs.unitcode15-17-0


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