Blar i Department of Information Science and Media Studies på tittel
Viser treff 989-1008 av 1081
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Understanding the Audience Turn in Journalism: From Quality Discourse to Innovation Discourse as Anchoring Practices 1995–2020
(Journal article; Peer reviewed, 2020)Paying close attention to news users has become fully integrated in professional journalism. Even though this practice may still meet with resistance, becoming more audience responsive is no longer automatically condemned ... -
Undersøkende journalistikk i sosiale medier; Hensyn og ansvar for barn
(Master thesis, 2023-06-15)Denne kvalitative oppgaven har som mål å undersøke i hvilken grad redaktørstyrte medier, i henhold til Vær Varsom-plakaten, tar hensyn til hvordan mindreårige kan bli påvirket ved publisering av undersøkende journalistikk ... -
Undersøkende journalistikk i TV-serien "De siste dødsdømte" (NRK)
(Master thesis, 2022-12-01)Masteroppgaven tar utgangspunkt i den historiske, undersøkende TV-serien "De siste dødsdømte" (NRK) som handler om 25 nordmenn som ble henrettet etter norsk lov etter andre verdenskrig. Oppgaven består av to deler, en ... -
Undersøkende journalistikk når journalisten blir en del av fortellingen.
(Master thesis, 2023-05-25)Denne masterleveransen består av to hoveddeler. Som praktisk prosjekt leveres boken Med Harley til Honningsvåg, på to hjul gjennom et nedstengt Norge, med tilhørende metodetekst. Den teoretiske oppgaven tar for seg ulike ... -
Unified Enterprise Modelling Ontology (UEMO), 2010-10-29
(Others, 2011-03-30)Unified Enterprise Modelling Ontology (UEMO) is a reformulation of UEML's common ontology in OWL/OWL2 DL form. As a result, the ontology becomes more precise and better supported by automated reasoning tools. The reformulation ... -
Usability evaluations of mobile mental health technologies: A systematic review study
(Journal article; Peer reviewed, 2020)Background: Many mobile health (mHealth) apps for mental health have been made available in recent years. Although there is reason to be optimistic about their effect on improving health and increasing access to care, there ... -
Use of Eye Tracking for eSports Analytics in a MOBA Game
(Master thesis, 2017-01-31)Eye tracking refers to using the movement of the eye to determine where the user is looking (Zhang, 2008). This thesis will look at the use of eye tracking within a Multiplayer Online Battle Arena game (MOBA) and investigate ... -
The use of gamification in learning applications
(Master thesis, 2013-11-27)The aim of this thesis was to investigate and identify the elements of gamification used in learning applications and how they affect user experience. The three main research questions were How are gamification elements ... -
Use of Wikipedia content, structural connections and usage statistics to generate context aware query augmentation in a topical search engine
(Master thesis, 2012-12-22)This thesis presents the TCSearch2, a Master's project. The thesis studies different approaches to bridging the gap between user expectations and existing search engine result and their impact on the quality of the results. ... -
User Needs of Young Czech Adults with Multiple Sclerosis in a Lifestyle App Design
(Journal article; Peer reviewed, 2023)This paper presents a study that examined desired functionality, content, and design of a mobile application for young Czech adults living with Multiple Sclerosis (MS). The study was structured around a high-fidelity ... -
User-centered design of Internet of Things enabled applications: The case of the VIZUM app.
(Master thesis, 2015-12-15)This thesis looks at how to implement user-centered design to Internet of Things enabled application with the design development of an application for reservations of parking spaces. It will look at how to apply user-centered ... -
User-Centered Platform on Antibiotics: Design and Usability Evaluation
(Master thesis, 2023-12-01)This research aims to investigate the information patterns of antibiotic treatment using the MIMIC-III database. The study addresses three key Research Questions. RQ 1 examines the patterns of antibiotic treatment by ... -
User-centred design of clinical dashboards for guided iCBT
(Journal article; Peer reviewed, 2022)As Internet-based technology spreads to most areas of life, it becomes a challenge to grasp opportunities arising from enormous amounts of data being generated from various sources such as smart homes, smart cities, health ... -
User-Environment Relations : A Postphenomenology of Virtual Reality
(Doctoral thesis, 2023-03-30)Innen HCI blir interaksjon tradisjonelt forstått som noe som skjer mellom de forhåndsantatte enhetene «menneskelig bruker» og «teknologisk objekt». Særlig tvinger omsluttende VR-teknologi oss til å revurdere disse antagelsene, ... -
Users’ perception on factors contributing to electronic medical records systems use: a focus group discussion study in healthcare facilities setting in Kenya
(Journal article; Peer reviewed, 2021)Background Electronic medical records systems (EMRs) adoption in healthcare to facilitate work processes have become common in many countries. Although EMRs are associated with quality patient care, patient safety, and ... -
Using agent technology for exception monitoring -The case of Fraud detection in conference management systems
(Master thesis, 2010-11-29)Exception monitoring involves solutions to overcome the fatality of exceptions. The general idea behind this concept is that exceptions should be monitored, and as soon as they occur, they should be eliminated in one way ... -
Using content- and behavioural data for recommendations in the Norwegian news market
(Master thesis, 2023-06-02)In the news domain, the technological development has contributed to always accessible platforms with frequent publishment of articles. This leads to a vast amount of articles, in addition to a multitude of choices. ... -
Using explainable food swaps to nudge users towards more sustainable products in grocery websites
(Master thesis, 2023-06-02)The growing concern for climate issues has prompted both consumers and the grocery retail industry to prioritize environmental sustainability. This thesis aims to examine the effectiveness of nudging users towards more ... -
Using Genetic Programming for Agents in Non-Deterministic Games
(Master thesis, 2012-08-01)The aim of this thesis is to explore the possibility of using Genetic Programming to create agents that play non-deterministic games at a human level. The game that is used to test the hypothesis is Ms. Pac-Man; an old ...