Browsing Department of Information Science and Media Studies by Title
Now showing items 612-631 of 1183
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Laptop i skulen: Tilnærmingar til digitale medier i den vidaregåande skulen
(Master thesis, 2006-02-01) -
Lara Croft i action, -ein studie av ei actionheltinne i eit kjønnsperspektiv, med fokus på kropp
(Master thesis, 2009-09-05)Lara Croft i action, -ein studie av ei actionheltinne i eit kjønnsperspektiv, med fokus på kropp. Actionheltinner har vorte avfeia som lettbeint underhaldning i form av "puppedamer". Denne oppgåva forsøker å sjå forbi ... -
Large Language Models are Not Models of Natural Language: They are Corpus Models
(Journal article; Peer reviewed, 2022)Natural Language Processing (NLP) has become one of the leading application areas in the current Artificial Intelligence boom. Transfer learning has enabled large deep learning neural networks trained on the language ... -
Large language models for document classification
(Master thesis, 2024-06-03)This thesis is a research endeavor to explore the efficacy of large language models in conjunction with document classification. This thesis started out as a project started together with the "Byggebot"- project, started ... -
Learners in the Data Mist: Visualizations for Optimization of Learning Environments
(Master thesis, 2018-12-19)This master thesis presents an Learning Analytics artifact designed to support learning environment optimization. The Design Science research project developed an artifact through iterative design processes that were ... -
«Learning by diving» – innovasjonspedagogikk i praksis. Mediestudentar på gyngande museumsgrunn
(Journal article; Peer reviewed, 2023)Kvar skjer når mediestudentar blir utfordra til å formidle kulturarv på nyskapande måtar? Artikkelen presenterer ein empirisk eksempelstudie blant studentar som har vore med på prosjekt der innovasjonspedagogikk er brukt ... -
Learning Design: European Approaches
(Journal article, 2020)Research on instructional and learning design is ‘booming’ in Europe, although there has been a move from a focus on content and the way to present it in a formal educational context (i.e., instruction), to a focus on ... -
Left in the dark: playing computer games with the sound turned off
(Ashgate Popular and Folk Music Series, Chapter; Peer reviewed, 2008) -
Let's Play A Cognitive Game
(Master thesis, 2024-06-03)This thesis explores the use of information technology and modern web development frameworks to improve cognitive testing, making it more engaging, user-friendly, and accessible. Cognitive assessments are crucial for early ... -
Leveraging Digital Twins for Clinical Pathways: Exploring Arthroplasty Registry and Clinical Database
(Master thesis, 2024-06-03)This thesis investigates the integration of digital twins into clinical pathways to improve predictive modeling of patient outcomes. Within the Digital Twin Project we have analyzed two different data sources; Data from ... -
Leveraging virtual reality technology in developing neck exercise applications
(Master thesis, 2019-09-03)The incorporation of Virtual Reality (VR) technology in developing application for purposes such as improving healthcare is prevalent in this era. In this thesis, we present two applications: VRFysio and NeckVR, which ... -
Lidelse, frakobling, og strategisk unngåelse - Om ikke-nyhetslesere mellom 25-30 år i et nyhetssamfunn
(Master thesis, 2015-10-07)Norge har i mange år ligget i verdenstoppen på statistikk over tid brukt på nyhetsmedier, både aviser, TV, og radio. De senere årene har sett en nedgang i Europa over tid brukt på slike medier, og Norge er intet unntak. ... -
Lidenskap som politikkens drivkraft. Et intervju med Chantal Mouffe
(Norsk medietidsskrift 2006 13(2): 159-165, Journal article, 2006)An interview with Chantal Mouffe -
LifeLens: Transforming Lifelog Search with Innovative UX/UI Design
(Chapter, 2023)One of the important components of the lifelog systems is the user interface which provides the ability to quickly and easily find a specific image or set of images. Although lifelogging is a mature field in the information ... -
LIFER 2.0: Discovering Personal Lifelog Insights using an Interactive Lifelog Retrieval System
(Peer reviewed; Journal article, 2019)This paper describes the participation of the Organiser Team in the ImageCLEFlifelog 2019 Solve My Life Puzzle (Puzzle) and Lifelog Moment Retrieval (LMRT) tasks. We proposed to use LIFER 2.0, an enhanced version of LIFER, ... -
Lifting data to semantic formats
(Master thesis, 2015-06-01)The semantic web can offer the world of data new ways to use and see the information. However, the majority of data do not use semantic technologies. This thesis tries to explore and identify problems that occur during the ... -
Lifting news into a journalistic knowledge platform
(Journal article; Peer reviewed, 2020)A massive amount of news is being shared online by individuals and news agencies, making it difficult to take advantage of these news and analyse them in traditional ways. In view of this, there is an urgent need to use ... -
Literal-Aware Knowledge Graph Embedding for Welding Quality Monitoring
(Journal article; Peer reviewed, 2023)Recently there has been a series of studies in knowledge graph embedding (KGE), which attempts to learn the embeddings of the entities and relations as numerical vectors and mathematical mappings via machine learning (ML). ... -
Logging and Visualizing Affect to Facilitate Communication in a Therapeutic Context
(Master thesis, 2015-06-01)In recent years there has been an increasing focus on monitoring health and wellbeing with the intent to prevent and manage different illnesses. Advancements in mobile and wearable technology are making data logging easier ... -
The Logic of Fast and Slow Thinking
(Peer reviewed; Journal article, 2019-06-01)We present a framework for epistemic logic, modeling the logical aspects of System 1 (“fast”) and System 2 (“slow”) cognitive processes, as per dual process theories of reasoning. The framework combines non-normal worlds ...