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Smart phone based virtual reality as tool for physical therapy

Solbue, Patrick Kraft
Master thesis
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master thesis (2.023Mb)
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https://hdl.handle.net/1956/24069
Utgivelsesdato
2020-09-09
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  • Master theses [113]
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This thesis explores the advantages and challenges of using a phone-based virtual reality solution when creating a system intended for the therapy of patients with non-specific chronic neck pain. It also explores the suitability of popular design principles of the Human-Computer Interaction as specifically applied to the field of smartphone-based VR using a cardboard head mount display. Besides, it also explores what gamification techniques are suitable for VR assisted treatment. To answer these questions a high-fidelity prototype, the Virtual Neck Application (VNA), was produced over five iterations utilizing the user-centered design method and within the framework of the design science research methodology.
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The University of Bergen
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