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Smart phone based virtual reality as tool for physical therapy

Solbue, Patrick Kraft
Master thesis
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URI
https://hdl.handle.net/1956/24069
Date
2020-09-09
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  • Master theses [57]
Abstract
This thesis explores the advantages and challenges of using a phone-based virtual reality solution when creating a system intended for the therapy of patients with non-specific chronic neck pain. It also explores the suitability of popular design principles of the Human-Computer Interaction as specifically applied to the field of smartphone-based VR using a cardboard head mount display. Besides, it also explores what gamification techniques are suitable for VR assisted treatment. To answer these questions a high-fidelity prototype, the Virtual Neck Application (VNA), was produced over five iterations utilizing the user-centered design method and within the framework of the design science research methodology.
Publisher
The University of Bergen
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Copyright the Author. All rights reserved

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