“Premierløytnant Bielke”: A Mobile Game for Teaching and Learning History
Peer reviewed, Journal article
Published version
Permanent lenke
http://hdl.handle.net/1956/7377Utgivelsesdato
2009Metadata
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Originalversjon
https://doi.org/10.4018/jmbl.2009090802Sammendrag
Developments in mobile phone technology, together with an increased research interest in utilizing computer games to facilitate teaching and learning, are an important catalyst for the emergence of the area of mobile, location-based computer games in schools. This article describes both the design process and an evaluation of Premierløytnant Bielke, a mobile, location-based game for teaching and learning history using mobile phones. We argue that by using the surroundings and milieu that are local to the students in a playful context, we can support the construction of meaning related to the subject of history in a way that is both engaging and worthwhile.