Department of Information Science and Media Studies
Nye registreringer
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Named Entity Extraction for Knowledge Graphs: A Literature Overview
(Journal article; Peer reviewed, 2020)An enormous amount of digital information is expressed as natural-language (NL) text that is not easily processable by computers. Knowledge Graphs (KG) offer a widely used format for representing information in ... -
Narrative categorization in digital game-based learning: Engagement, motivation & learning
(Journal article; Peer reviewed, 2021)Previous research shows that digital game-based learning (DGBL) can have positive effects on engagement, motivation, and learning and that using narratives may reinforce these effects. A systematic review identified 15 ... -
Voices on the Border : Comedy and Immigration in the Scandinavian Public Spheres
(Doctoral thesis, 2021-03-03)The aim of this dissertation is to advance the understanding of the relationship between comedy and politics, as well as the relationship between the cultural and the political parts of the public sphere. Its main research ... -
Temporal ambivalences in smartphone use: Conflicting flows, conflicting responsibilities
(Journal article; Peer reviewed, 2020)This article explores implications of the central position of the smartphone in an age of constant connectivity. Based on a qualitative study of 50 informants, we ask how users experience and handle temporal ambivalences ... -
The Visual Boundaries of Journalism: Native Advertising and the Convergence of Editorial and Commercial Content
(Journal article; Peer reviewed, 2020)This study investigates the visual objects that are used to either disclose or disguise the commercial nature of native advertising as news articles. We adopt a “material object” approach to explore the potential implications ... -
Nature as violent and violated : Five essays on the visual culture of the Anthropocene
(Doctoral thesis, 2021-02-17)This dissertation aims to explore the configuration of the relationship between nature and technology in a selection of significant works from contemporary visual culture, that have not previously been subject to a similar ... -
Virtuality and depiction in video game representation
(Journal article; Peer reviewed, 2019)This article seeks to clarify the role of the image in video game representation. I argue that virtuality is incompatible with depictive representation and that the distinction between virtual environments and interactive ... -
Improving Judgment Reliability in Social Networks via Jury Theorems
(Journal article; Peer reviewed, 2019)Opinion aggregators—such as ‘like’ or ‘retweet’ counters—are ubiquitous on social media platforms and often treated as implicit quality evaluations of the entry liked or retweeted, with higher counts indicating higher ... -
Politiker – person eller profesjon?
(Master thesis, 2020-12-19)Denne oppgaven tar for seg unge mennesker sitt forhold til personalisert politikk. Studien er basert på åtte enkeltintervjuer gjennomført våren 2020. Oppgaven tar utgangspunkt i tre klipp av Senterpartileder Trygve Slagsvold ... -
Divide and Control: Evaluating Controllability in Multi-lists Presentation of Recommendations
(Master thesis, 2020-12-18) -
Trippeldrap som underholdning og forhandling
(Master thesis, 2020-12-15)Denne oppgaven undersøker hvordan NRKs Gåten Orderud reflekterer unge voksne sin bruk av true crime. True crime sjangeren har hatt en enorm vekst de siste årene, og NRK sin satsning på gjenfortellingen av Orderudsaken har ... -
Realistic face manipulation by morphing with average faces
(Journal article; Peer reviewed, 2017)Face manipulation has become a standard feature of many social media services. Most of these applications use the feature for entertainment purposes. However, such manipulation techniques could also have potential in a ... -
Politisk influenser-kommunikasjon på YouTube
(Master thesis, 2020-10-07)En analyse av politiske influensere sin appell på YouTube. -
Explanations in Music Recommender Systems in a Mobile Setting
(Master thesis, 2020-09-18)Every day, millions of users utilize their mobile phones to access music streaming services such as Spotify. However, these `black boxes’ seldom provide adequate explanations for their music recommendations. A systematic ... -
Smart phone based virtual reality as tool for physical therapy
(Master thesis, 2020-09-09)This thesis explores the advantages and challenges of using a phone-based virtual reality solution when creating a system intended for the therapy of patients with non-specific chronic neck pain. It also explores the ... -
Digital frakobling - En kvalitativ studie av smarttelefonbruk og mobilbegrensning
(Master thesis, 2020-09-05)Denne oppgaven undersøker smarttelefonbruk og frakobling fra smarttelefonen. Digitale medier blir stadig en større del av hverdagslivet, og vi er omringet av skjermer fra morgen til kveld. I denne sammenheng spiller ... -
Instead of the deliberative debate : How the principle of expression plays out in the news-generated Facebook discussion
(Doctoral thesis, 2020-08-20)Social media have become an integrated part of people’s lives and are important communication channels, utilised both for personal communication and public debate. Several studies and theories suggest how the advent of ... -
Designing and comparing instruction-manual websites to improve usability and efficacy
(Master thesis, 2020-08-29) -
Håndgripelig brukergrensesnitt i Mixed Reality
(Master thesis, 2020-08-27)I denne studien undersøker jeg hvordan man kan designe et håndgripelig grensesnitt for Mixed Reality. Prosjektet inkluderer en kartlegging av teknologi for Mixed Reality, som er tilgjengelig på markedet i dag. En sentral ...